Mortal Kombat's Legacy Kollection: A Near-Flawless Victory for the Fighting Game Franchise
This iconic fighting game retains its share of secrets and the power to astonish, well past its 30th anniversary after its original launch in coin-op establishments. The recent anthology including the franchise's earliest days, featuring four arcade games, multiple console adaptations, and related titles, is more than just a well-emulated set of legendary games including less celebrated releases — it's also a detailed chronicle about the development of the legendary series.
As a dedicated devotee of the franchise who has carefully followed its development and progression, there was plenty new for me to discover and admire about the series.
What Constitutes the Legacy Kollection
Mortal Kombat: Legacy Kollection is, like other retro collections from the development team Digital Eclipse, part historical documentation, part playable archive. The collection includes emulated versions of the first arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, plus console and handheld ports of certain releases. The collection even includes the franchise's attempts at derivative games, like combat-focused releases Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — two of the franchise's worst entries.
The Legacy Kollection is therefore not a highlight reel anthology, but a study of the franchise's initial era, when developer Midway and brand founders Ed Boon and John Tobias were determining how to make a fighting game, created from video recordings of real actors, on the fly. Observing the archival material — that features historical videos, contemporary discussions, and scans of old flyers, graphic novels, and even company memos — it's incredible to witness how the series transformed from humble beginnings to a global sensation. It's genuinely amazing to observe several pioneering developers, operating with virtually no plan or supervision, focus their cultural enthusiasms into establishing an enduring gaming brand.
Historical Section
The historical documentation of Mortal Kombat: Legacy Kollection traces the growth of the fighting series and the founders' vocational paths at the no-longer-operating Midway. It subsequently demonstrates how these identical developers reckoned with how to consistently surpass their achievements, encountering significant pressure to repeat their achievements. It's a fascinating time capsule made from VHS tapes and traditional photos and hand-drawn illustrations, which showcase the DIY nature of the series' creation process and how word of mouth helped spread its rumors and undisclosed elements of the series in its peak period in gaming halls. Told in bite-sized chunks, it's highly engaging series of documentary shorts that includes titles, illustrated stories, cinematic adaptations and even the comical physical events. The collection additionally features some never-implemented techniques and digital fighter representations among its archived development assets.
Interactive Gaming
Interspersed along the five-segment historical film's chronology are invitations to experience the actual titles. At certain intervals, viewers can hop into a Mortal Kombat title or a console adaptation to reexperience its mechanics and artistic style, recreated with impressive accuracy on modern hardware.
I allocated the majority of my time playing the arcade classics, particularly Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Many of the games here remain enjoyable, particularly during local multiplayer matches. Yet competing with the artificial intelligence fighters in these releases is a demonstration of how basic and unjust the development approached in the franchise's pioneering releases. Computer-directed fighters blatantly cheat to win or are conversely remarkably unintelligent. Lacking a human opponent — internet multiplayer exists in most titles in the collection, but rather basic in functionality — the experience will be incomplete.
Visual Options
The 23 playable Mortal Kombat games in the collection, a combination of gaming hall, television, and mobile releases, are precisely simulated, though I've observed a few small quirks — mostly input lag and the occasional bug, notably within Mortal Kombat 4. Although the titles are mostly shown in their original form, the development team has added several intelligent quality-of-life features and graphical adjustment settings. As an illustration, you can choose to show each character's special moves during gameplay and opt to have unlimited duration to perform a Fatality. There are also options for accessing hidden fighters, without having to perform obscure techniques to obtain them.
Visually, the games can be experienced with numerous graphical effects and display options. Mortal Kombat: Legacy Kollection provides highly authentic options that simulate the traditional television screens of coin-op establishments or domestic TVs, or the limited color monitor of a Nintendo handheld. A notably appreciated element is the choice to enable gaming hall-style borders framing the gameplay, with the MK game of your choice precisely and gently mirroring against the simulated dark plastic edges. It's quite aesthetically pleasing.
Extra Content
The collection includes numerous nice touches beyond the documentary and emulated arcade classics, including a music player that enables players to reexperience the music from multiple Mortal Kombat games excluding the sounds of combatants violently defeating each other. Also present are fighter biographies that feature histories and numerous narrative components displayed via arcade games' attract mode screens and conclusions.
Archival Discovery
One of the biggest highlights for hardcore Mortal Kombat fans is the ability to access a segment of previously unavailable content in the guise of Ultimate Mortal Kombat 3 Wavenet Edition. This specific release, a somewhat revised iteration of Ultimate Mortal Kombat 3, was an pioneering effort from the developer at head-to-head network battles in arcades. This network version of the game is practically indistinguishable to UMK3, but provided the ability to battle network competitors and included some minor bug fixes and balance. But the Wavenet update never gained traction, in part